This is an ongoing but at the moment a parked project. My goal is to create an impressive music player with some great 3D visualization. However I have some great issue whit Unity 3D and android because of the performance. The too many drawcall is not the best friends whit android. I made an extrem optimalization but still hard to keep whit the GUI elements the draw call limit under 100 . I have to wait till the better OpenCL will arrive and the mobile performance will be enough for the concept what i would like to achieve. In the meantime I develop the Submarine Pirates – android game which i would like to publish in this year.