This was the first Live background what i made whit Unity 3D for Android Devices. Google Play link:
This is an ongoing but at the moment a parked project. My goal is to create an impressive music player with some great 3D visualization. However I have some great issue whit Unity 3D and android because of the performance. The too many drawcall is not the best friends whit android. I made an extrem optimalization but still hard to keep whit the GUI elements the draw call limit under 100 . I have to wait till the better OpenCL will arrive and the mobile performance will be enough for the concept what i would like to achieve. In the meantime I develop the Submarine Pirates – android game which i would like to publish in this year.
This is my first attempt to integrate Oculus Rift and Leap Motion in Unity 3D and create a virtual layout.
This is a short demoreel about this project. The development took about 2 year. The application contains more than 200 different robotic / automation component which are usually par of a bigger automation system in a big fully automated warehouse or logistic center. The application is an interactive 3D presentation tool for the company KNAPP AG.